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unity - calculating torque from angular momentum considering inertia moment - Game Development Stack Exchange
Unity3D: How do I calculate a force needed to be applied in AddTorque (with mass) to get the object rotating at exactly 2 radians per second? - Quora
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unity - How do I get an object to rotate in world space via RigidBody.AddTorque? - Game Development Stack Exchange
SimpleRaycastVehicle-Unity/PlayerCar.cs at master · unity -car-tutorials/SimpleRaycastVehicle-Unity · GitHub
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